
practicing long, intricate masks in photoshop. it will be important to have all the assets prepared in such a way before animating - aids realism/truth to artwork concepts/detail of finer areas such as beard and mustache.
I've wanted to create a character for a while but never really gone through with any ideas. I think this animation may just have swung it- All produced on AECS3 in two weeks, with some hardcore javascript nesting and external plug-ins. If i could achieve something anywhere near this i'd be chuffed.